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Atari Robot

Over Labor Day Weekend 2009,  I spent five days building a robot that could play Pong on a real Atari 2600, using an unmodified paddle controller.    The robot was constructed using a Lego Mindstorms NXT kit.  There was a PC-based component which handled the video input, playfield recognition using OpenCV, and trajectory projection and movement calculation using a custom algorithm.  By the end of the time, I had built a robot that could play Pong decently well, although it was far from perfect.

You can read all about the development of this robot and associated program here:  http://www.mathpirate.net/log/category/crazy-weekend-project-1-pong-robot/